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1. Brutix versus Thorax - in Ships and Modules [original thread]
Originally by: Sir Howard I would say save your money, level 2 missions can EASILY be done in a catalyst. Most can, but Human Cattle and the Blockade at least will require a tank that the Catalyst cannot provide.
- by Ennis Metara - at 2007.02.13 02:37:00
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2. Vexor vs Thorax - in Ships and Modules [original thread]
Edited by: Ennis Metara on 13/02/2007 01:56:39 And you didn't mention the obvious: Dump the warp core stablizer. A Thorax isn't so expensive that you should be afraid to lose it. 1600mm plate is a matter of taste. Better resistance usually t...
- by Ennis Metara - at 2007.02.13 01:58:00
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3. Broken Skill setup - in Skill Discussions [original thread]
Edited by: Ennis Metara on 13/02/2007 00:44:14 Having a skill trained without having prerequisites can also happen if you are pod-killed and your clone is not up to date. The only negative effect being in that situation has is that you cannot ...
- by Ennis Metara - at 2007.02.13 00:47:00
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4. Events? where? how? - in Player Gatherings and Events [original thread]
Originally by: Daravel I once stumbled into an event.. was hauling some stuff of mine to 0.0 and saw some weird colour text in local. They were asking for participants in a race, so I hastily fitted a Merlin and lost O/ Howdy, Da...
- by Ennis Metara - at 2007.02.12 04:52:00
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5. RP needed for a BPO - in Science and Industry [original thread]
It may take a couple of days to get the first one, though. You'll get an Evemail when the agent is ready to offer you one.
- by Ennis Metara - at 2007.02.12 02:02:00
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6. What research agent should i choose - in Missions & Complexes [original thread]
Well, now you're asking hard questions! I have not yet purchased a datacore, as I do not yet have the resources for invention nor access to the agents I intend to move to eventually. My understanding is that they are worth several million each. Y...
- by Ennis Metara - at 2007.02.12 01:20:00
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7. Skill learning attribute changes??? - in Skill Discussions [original thread]
It's also perfectly logical to have Charisma influence Anchoring. In Empire space, anyway. You have to have some kind of permission to anchor an object in Empire space, which is why you cannot anchor a secure can in a .9 system and you need a star...
- by Ennis Metara - at 2007.02.12 00:05:00
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8. Rate my incursus solo set up - in Ships and Modules [original thread]
Originally by: Kua are you suggesting that on a frigate a hardener will basically always make your ship last longer? Have you some maths to prove it? I have. Consider a hypothetical frigate with only one low slot (for the sake of keep...
- by Ennis Metara - at 2007.02.11 23:42:00
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9. Why do I have so low Dmg/Sec? - in Ships and Modules [original thread]
Originally by: Marskalkur never mix up railguns and blaster. go either for a full rack of medium blaster or a full rack of 250mm railguns. your ship gives a damage bonus to those guns. I doubt most people will be able to fit a full rac...
- by Ennis Metara - at 2007.02.11 05:47:00
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10. Rate my incursus solo set up - in Ships and Modules [original thread]
You might want to experiment with replacing the web. The two reasons to use the web are to slow down fast targets so your guns can track and to keep the target in range of your scrambler. In a frigate, most of your transversal is due to your own ...
- by Ennis Metara - at 2007.02.11 03:56:00
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11. Terzam.....the tightest overseer in the universe! - in Missions & Complexes [original thread]
Count yourself lucky. I got a Miner I and some small projectile ammo last time. Fortunately, I got a nice Beta Nano from one of the battleships, so that assuaged my annoyance a bit.
- by Ennis Metara - at 2007.02.11 02:18:00
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12. Massive attack: the gyp! - in Missions & Complexes [original thread]
It bears mentioning that you get to keep the Sansha tag, so if you can find a rube to sell it to, you're out nothing.
- by Ennis Metara - at 2007.02.11 02:16:00
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13. Admin Missions - in Missions & Complexes [original thread]
You should be able to run most of them in a Vexor. If you do happen to run across one that requires more space, an Iteron isn't terribly expensive and is quite useful to have on hand.
- by Ennis Metara - at 2007.02.11 02:10:00
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14. What research agent should i choose - in Missions & Complexes [original thread]
If you've spent the massive amount of time to get Research Project Management to 5, then you might as well maximize your use of it. Each race has three corps with R&D divisions. To get the absolute most RPs possible, you should use the best two ...
- by Ennis Metara - at 2007.02.11 02:05:00
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15. Out of Pod experiences - in Science and Industry [original thread]
Edited by: Ennis Metara on 11/02/2007 00:29:13 The World of Darkness. Press Release For your convenience: Quote: White Wolf will leverage CCP's industry-leading technologies to bring its offline role-playing titles online. Concep...
- by Ennis Metara - at 2007.02.11 00:32:00
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16. Stifling the ISK sellers - in Player Features and Ideas Discussion [original thread]
Originally by: Sokratesz 2) stop this madness called GTC-for-ISK. yes, they will lose a small share of players, but itll be worth it considering how much it will relieve the economy (one big isk sink gone), and ofc, itll save alot of GM ti...
- by Ennis Metara - at 2007.02.10 01:52:00
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17. Screw this damn loot nerf - in EVE General Discussion [original thread]
Regarding the complaint that gives the thread its title... I think I'm getting your loot. I ran two level 3's two days ago and got 15 million in looted modules. And they were relatively short missions, too. No Angel Extravaganza (which recently g...
- by Ennis Metara - at 2007.02.09 02:47:00
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18. About scanning&reconing - in Skill Discussions [original thread]
A little while back, scanning down mission runners was made more difficult. I don't know the numbers, but the patch notes are here: http://myeve.eve-online.com/updates/patchnotes.asp?patchlogID=103 It has been observed that this change does not s...
- by Ennis Metara - at 2007.02.08 01:23:00
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19. About Assult ships - in Skill Discussions [original thread]
The Ishkur's resistance bonuses come from your Frigate skill, so you already have all the resists you're going to get from the ship itself. You can easily speed tank battleships in an Ishkur so long as you don't get webbed. I'd fit at least one ...
- by Ennis Metara - at 2007.02.04 03:12:00
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20. Shield skills on armor tankers useful? - in Skill Discussions [original thread]
You're thinking too hard. There are three possibilities: 100 points of explosive damage hit shields that have 60% exp resists: 40 points of damage affect the shields, which, being low, allow 10 points of damage to slip through to the armor, which...
- by Ennis Metara - at 2007.02.04 02:53:00
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